I will rig 3d character in maya for unreal, unity, games, animation or mocap
Services: 3D Rigging in Maya, Unreal Engine or Unity for Games, Movies, Animation, or MoCap
Rig Description:
Biped, Quadruped, Creature, Dragon, Dinosaur, Vehicles and anything you want can be rigged
IK/FK switch (Arm, Leg and Spine)
Bend and Stretch Controllers
Finger Controls
Foot Attributes (Foot roll, Heel roll, Toe Roll, Swivel and Rock)
Blendshape or Joint based Face Rig (Eyebrows, Eyes, Nose, Cheek, Mouth, Tongue, and Lips) with both manual and attribute controls
Motion capture compatible
Easy to export animation for use in any Game Engines like Unity and Unreal Engine
Unity rig compatible with Humanoid Avatar configuration
Face Rig with Apple ARKit 52 blendshapes (extra)
Unreal Engine character rigged with UE4 Mannequin Skeleton (extra)
Note:
Before placing the order contact me so that we can discuss the requirements.
Prices are not fixed. They can vary based on requirements.